Elvenar game gems of knowledge4/22/2024 ![]() ![]() And we’ll need that many to keep up with all these 24/48 hour productions! So as you can see, there is a ton of new L1 workshops and T1 planks. But this timing is actually not bad at all! We still have some space, and can reasonably clear some more – unlike the last time when we were really pushing the limits. ![]() Shantytown is back!īut wait, it seems that shantytown of L1 buildings is coming back! But I thought that we were done with the event? Well, so did I, but we’ve got some extra quests, with some massive requirements. Not to mention that ramps up our apprentice production in the Wisdom Square (as measly as it is). We have space and builders, so that’s efficient use of resources. Well, as we can’t build other faculties yet, we’ll make some surplus of Flasks in these extra faculties, and then will tear them down when the time comes. Six!īut my Elvenar Sorcerers & Dragons target for L1 Campus is only 2, and even for L4 campus it’s 4. And the builders got busy! They put down the Campus, and now we have 6 Alchemy Faculties. Well still, I thought it would be possible to obtain or craft the evolution without waiting for an event.Įdit2 : I just read that they removed them this week from the crafting.Whoa, look at that – yesterday, we didn’t have any settlement to speak of (well, there was this Wisdom Square), and today the have almost a full University right there! Yep, today was a huge KP day, so we activated both Campus and Alchemy Faculty. I think that the kind of things they should avoid to do, because for beginners it's quite a bad experience to feel like it's a waste of resources.Įdit : or maybe I couldn't put it back because that would minus too many citizens (but in that case why can I choose houses.?). But that specific building cannot be teleport. I'm not against the fact that we need to research them because they will be useful one day, but I think that would be rather useful to make players have the possibility to do it later (when it gets useful for them), so at least they can get to the Chapter III faster to enjoy more activities.īy the way, I crafted an aureate phenix, and read quite later that this building cannot be evolved (unless I get a specific objects that can only be obtained during events.) and I got an enchantment to teleport buildings to inventory. Hahaha, thank you the beer may make it less painful, you're right. ![]() I've been lucky to start during an event which made it very fun (and the prizes made it very helpful, or else.). This is why I consider first chapter will be good to be faster to pass so we can unlock more activities. I succeed to get the runes for an ancient wonder, but the amount of resources is quite enormous (if I wouldn't have the events building, I don't even know how possible would it be to get such amount of resources.). Not much to do in tournament at first, and only diamonds to make it faster, no other fellowship activities, the tech tree is a bit long in chapter II, which blocks me to progress on the world map. I feel quite blocked at first (I know this will change in the future, but I know it because the game works a little bit like forge of empire), other new players may not know it and drop it. Getting back to develop them when you need it wouldn't be a big trouble, according to the fact it should be quite faster to get the knowledge points and resources. Thank you all for your answers! It's great to read your reactions.Įven if the tech' for manufactures will be useful in the future (very far away future), I still consider it would be better to have them optional at first because while you start the game, you have quite few way to produce knowledge points and very few activities (even tournament only start by one province the first time you play, other fellowship adventure and dungeon seems not to be available yet for me). ![]()
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